American football

Includes NFL, NCAA College Football, WLAF, UFL, CFL and Arena Football. If a match venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, then bets placed based on the original listing will be void. In 2-Way Markets Push Rules apply unless otherwise stated below. Stakes on single bets are returned, and in multiples/parlays the selection is treated as a non-runner.

Pre-Game Bets (Game Lines Including 2nd Half/4th Quarter Bets) INCLUDE Overtime Unless Stated Otherwise 

There must be 5 minutes or less of scheduled game time left for bets to have action, unless the specific market outcome is already determined, unless stated otherwise. All NFL match markets and pre-game props will be settled according to game stats on www.nfl.com published on day of the game. Subsequent amendments do not affect settlement.

For all spreads and totals bets, Tie or Push rules apply.

  1. The overtime is taken into account in the calculation of all markets, except for the market “the first half/match”, “The difference in points” and “The outcome of the fourth quarter”.
  2. If a match is interrupted for more than 24 hours, all bets are refundable, except for the ones, the outcome of which was clearly defined by the time the match was stopped.
  3. If a match was postponed for more than 24 hours, all bets are refundable.
  4. The following items are suggested for betting on American football:
    • Winner - here you predict the outcome of the match. The rates are accepted taking into account the overtime.
    • Total - if as a result of the match the total number of goals scored is equal to the total of the rate, bets are returned. The same applies to the individual total of a team or a player. The rates are accepted taking into account the overtime.
    • Handicap - if the handicap has only 2 options (only win 1 or win 2, without the option of a draw) in case of a tie taking into account the Handicap, a refund takes place (regardless of the period for which the match is invited to bet).
    • The first half/match - to win the bet, you have to guess the outcome of the first half and the match. The overtime is not taken into account.
    • Rates on a quarter - rates are offered on the winner, the winner with a handicap or the total number of points corresponding to the quarter of the match. Which team is leading in the match after the corresponding quarter, is not taken into account. The overtime is not taken into account.
    • The first/last scorer of the touchdown - to win the bet, you should guess, respectively, the scorer of the first or last touchdown in the match. The player must play more than the first second in the match in order for bets to be considered valid, otherwise, bets will be void.
    • Betting on the first half - to win a bet, you need to guess the winner of the first half of the match. Bets are void if the match is interrupted before the end of the second quarter.
    • First / Next efficient Play - to win a bet, you need to guess what will be the first/next efficient action/Scoring Play/: touchdown, goal against the gates or safety. If a match was interrupted or ended up before the end of the touchdown, the goal against the gates or safety, bets will be void.
    • In this given type of sport, other outcomes can be offered apart from that mentioned above.
  5. 1st Half/Fulltime or Double Result Predict the result at half-time and end of regulation time. The game must be completed for bets to have action. This market EXCLUDES overtime for settlement. For pre-game props the game must be completed for bets to have action, unless settlement of bets is already determined.
  6. Team Totals, Odd or Even Zero score by a team will count as Even for settlement purposes.
  7. First Offensive Play of the Game This market is determined by the first offensive play from scrimmage (excluding Penalties). In the event of the kick-off being returned for a touchdown then bets will stand for the following kick-off. Incomplete or intercepted passes and QB Sack or Fumble will stand as a Pass Play. A fumble on exchange to the RB will stand as a Run Play.
  8. Total Offensive Yards Settlement is based on the Net Yards for both teams (includes sack yardage lost).
  9. Team to Gain Most Passing Yards Settlement is based on the most gross yards thrown.
  10. Team to Gain Most Rushing Yards Settlement is based on the most Total Rushing yards gained (includes negative yardage).
  11. Penalties All Penalty markets are based on the Penalty being accepted. Declined Penalties do not count
  12. Player Props/Performances Bets stand or ‘are action’ if player competes in one Down. Player match-ups stand or ‘are action’ if both players compete in one Down. Push/Tie rules apply.
  13. Pre-Game Prop Bets Which EXCLUDE Overtime For the following markets the game must be completed for bets to stand/have action:

    • 1st Half/Full Time or Double Result - here you tredict the result at half-time and end of regulation time.
    • In-Play/Live Game Bets/In-Play/Live Half Bets/In-Play/Live Quarter Bets - INCLUDE Overtime Unless Stated Otherwise The game or relevant quarter/half must be completed for bets to stand/have action, unless settlement of bets is already determined.
    • For settlement purposes: - Half bets (2nd half will include any points scored in Overtime if played unless otherwise stated) - Quarter bets (4th quarter will include any points scored in Overtime if played unless otherwise stated)
  14. Season Props All season props are based on the regular season matches only. Players stats stand irrespective of any trades during the regular season, but players must play one regular season snap for bets to stand

  15. Futures/Season Bets Super Bowl winner, Conference Outright and Divisional Outright bets stand regardless of the length of the season. NFL regular season wins and match-ups are based on teams completing all scheduled regular season games, and for CFL all scheduled regular season games, unless the remaining games during the course of the season do not affect the result. AFC/NFC Conference winners are determined by the teams progressing to the Super Bowl. NFL Divisional winners are determined by games won during the regular season (NFL tie-break rules apply). Conference Wildcard winners are the teams who qualify for the post-season via the NFL's Wildcard selection. Conference Number One Seed winner is the team designated by the NFL as the team who will have Home Field advantage throughout the playoffs. NFL/NCAAF regular season wins and match-ups are based on teams completing the minimum number of games specified. CFL to Reach Grey Cup - The team that progresses to the Grey Cup Final will be deemed the winner of the respective division.

  16. Conference/Division Betting Teams participating in an outright tournament are grouped in conferences and divisions. For example, the NFL is grouped into 2 conferences (American Football Conference and National Football Conference) each containing 4 divisions (North, East, West and South). Prices are offered for each participating team to win their respective division and conference and other specials based upon these divisions or conferences.